TEST

Real-Device QA

Test applications and end-to-end customer journeys on physical handsets operating under real market and network conditions.

Who it is for and what it answers

Who it is for

QA and release teams launching into new markets, where the build passes in the lab and fails on the ground.

What it answers

Does the journey complete on this device, on this carrier, in this market, and how long did each step take?

How it works

From question to evidence

01

Define the journey

Specify the customer journey you need tested, step by step, and what a pass looks like at each step.

02

Target the conditions

Choose the market, carrier, device profile and operating system versions that matter for this release.

03

A real handset executes

Your journey runs on a physical device on a live local carrier, under whatever signal and network conditions that market actually has.

04

Evidence comes back

Pass or fail at every step, with screenshots, device logs, timings and the endpoint and network context for the run.

Evidence

What a run returns

Depending on the workload, a run returns:

Pass or fail per stepScreenshotsDevice logsStep timingsEndpoint profileAttestation stateNetwork and market context
A concrete run

Example

See an example Real-Device QA run
Endpoint

Samsung Galaxy S23 · Android 14

Attestation

Hardware attested

Network

Vivo

Market

Brazil

Task

Registration → OTP → Login

Result

PASS · 4.8 sec

Next step

Tell us what you need to test.

Start with a pilot on the journey that matters most, or check coverage for the markets, carriers and devices this release depends on.

Real-Device QA | Unetwork